Stray for Mac will follow the launch of No Man's Sky for Mac, which is available on Apple silicon machines as of today. There is no launch date for Stray as of yet, but it is coming to the Mac "this year." On the Mac, Stray will take advantage of MetalFX Upscaling for accelerated graphics performance with high quality visuals, and it will be available to play on Apple silicon Macs. There are cat behaviors too, of course, such as sneaking, sleeping, meowing, and nuzzling up to NPCs to get pets. Much of the game is platform-based, involving climbing up various obstacles and interacting with the environment to open up new pathways. Stray offers third-person gameplay and it requires players to solve puzzles, bypass obstacles, and complete quests while avoiding monsters like Zurks (evil bacteria) and Sentinels (security bots). ![]() ![]() The cat must make his way back up to the surface with the help of B-12, his drone companion. Stray is available on the Mac App Store for $29.99 and Steam for $19.79 as part of a limited-time sale.In Stray, a stray cat finds himself stuck in a walled city filled with robots and mutant bacteria. That said, if you haven’t played Stray before and have a Mac capable of running it at a consistently high frame rate, the Mac version is worth a look. I’d also love to see iPhone and iPad versions of Stray released in the future. However, it’s worth noting that you can’t save your progress in Stray between multiple Macs, which I’d like to see added in the future. I connected an Xbox controller, and with Stray running in macOS Sonoma’s Game Mode, everything ran smoothly and responsively. Stray supports third-party controllers on the Mac, which worked well in my testing. Also, it stands to reason that the experience would be better on an M2 or M3 Mac, but I haven’t tested the game with Apple’s latest systems. Look at the figure given for memory in the. Click the Apple logo at the top left corner, and choose ‘About This Mac’. Stray wasn’t perfect on my M1 Max, either, but the handful of issues I had were minor and didn’t prevent me from enjoying the game. The first and probably simplest method is to use ‘About This Mac’. Perhaps the developers can tune the game to play better on those systems in the future, but currently, you’re better off playing on a console unless you have a beefier Mac. For a game like Stray, that wasn’t a deal breaker because most of the game involves exploring and solving puzzles, but it was distracting.Īlthough the minimum target chipset for Stray is the M1, based on my experience, I wouldn’t recommend playing it on the lowest end of the M1 spectrum. Dialing back some graphics settings seemed to help but didn’t entirely eliminate the issues. I saw short freezes in a few other spots where the M1 Max seemed to have trouble keeping up with the action, too. Sometimes, the game would freeze as I passed a checkpoint, and the game autosaved my progress. However, that isn’t to say that there weren’t issues. I cranked the settings up to see how it did and was happy to see that I was getting around 60 fps with occasional small dips in the heart of the game. ![]() Also, playing Stray was one of the few times my MacBook Air got noticeably warm on my lap. I fiddled with the graphics settings, but even when I set Effects, Shadow, Texture, and Mesh Quality to low, I rarely hit 30 fps. Stray may be rated on the App Store for the M1 and above, but the game is too much for Apple’s entry-level, first-generation M1 Mac to handle. I didn’t have high hopes for the M1 MacBook Air, and my instincts were correct. Stray struggled in the opening scenes on my M1 MacBook Air.
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